> Egg Sandwich Adventures
> LIU Game Jam
Over the years, I have been part of my fair share of game jams. For the last two, I have actually helped organize them! It is an event hosted by LiTHe Kod where the goal is to create a game in 48h hours. This encompasses both creating the ideas, programming, art, music, game design, and more. During the jams, I have mostly focused on the aspects of game design and programming, but have also contributed a bit of music here and there.
> About the Game
Egg Sandwich Adventures: DX. The Chronicles of the Caviar. Chapter II (yes, we thought we were very funny coming up with that) is a simple horror adventure where you play as an egg sandwich. Your goal is to venture off and find dragon eggs to be able to grow bigger and stronger. The issue is that the eggs are guarded by Bolibompadraken! They will try to fry the sandwich using their fiery breath. But by throwing tomatoes and squirting caviar, the sandwich is able to level out the playing field. This was my first ever project in Godot, meaning I spent most of my time trying to learn the engine. I immediately became over ambitious and tried implementing the A* Path Finding Algorithm for the dragons. After a whole day of work, I gave up and the dragons had to navigate using rays instead. Bolibompadraken was just meant to be a placeholder by the way, but in the end, we thought they were too funny to remove. I also implemented the tomato spawning system and made the dragons shoot fire.